hitting a stride

michael | generative art | Tuesday, February 13th, 2007

Five satisfying mixes.

mix60.jpgmix61.jpgmix62.jpgmix63.jpgmix64.jpg

more mixes

michael | generative art | Sunday, February 11th, 2007

As promised, here’s a sampling of images from the mixed series. The ones without visible edges are all detail views. I am happy with these, but it feels like the programming of this particular tool is just about played out. When I get more free time in a couple of weeks I’ll start on some new programming. For now, it’s just viewing and vetting the results, which is not a bad way to spend a Sunday morning.

picture-10.jpgpicture-8.jpgpicture-7.jpgpicture-6.jpgpicture-5.jpgpicture-4.jpgpicture-3.jpgpicture-1.jpg

re: mixed

michael | generative art | Thursday, February 8th, 2007

I will post more of these later, but the mixed-glyph works are coming out quite nice. I added a variable to mix up the mixes (i.e., so that light colors aren’t always circles, and dark colors aren’t always squares), and now they can really keep me up past my bedtime. This one is just luminous.

mixed_031 (and detail):
mixed_031.jpgmixed_031_det.jpg

mixed

michael | generative art | Saturday, February 3rd, 2007

OK, now we’re getting somewhere. So far, the program that’s been generating these images has 11 possible settings for the shape of the glyph. There are closed loops, circles, lines, wedges, vees, etc. One can think of them as bits for a drill, or shapes of paintbrush. This latest experiment ups the chaos quotient by dividing the color value scale into 11 and assigning each color a shape based on its value. This puts circles, lines, wedges, etc. each into the same grid, but rather than complete chaos, it’s only partial chaos– because colors of similar values tend to stick together, we wind up with groupings of shapes. There’s still order and rules underneath. However, the mix makes for most pleasant twittering machines.

mixed011, mixed005, and detail:
mixed011.jpgmixed005.jpgmixed005_detail.jpg

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