not moving picture

michael | generative art | Sunday, March 25th, 2007

This is proof of concept video #2. For this one, I used a single photograph of lichens, then ran the art-making script through a full range of variables. This is the opposite of the video below, which used the same variable over moving video. This gets smoother results, at least. Still a bit jumpy because the original art was too lo-res. I am realizing that this video generator will work better with a image that is higher-res than the final video.

moving pictures

michael | generative art | Sunday, March 25th, 2007

A video proof of concept. Taking one of the formulas below (s-bends) and applying it to a minute or so of video (of bicycling in NYC). Interesting but not pretty, especially when filtered through YouTube compression (if anyone’s interested, I can post a link to the .mov file which is much cleaner). I’ll be posting a different one soon that will use the a single image as source material but will vary the parameters (rather than keeping the parameters fixed and altering the frames, as below).

light, industrial

michael | generative art | Thursday, March 1st, 2007

This week’s tweak: leaving out certain colors. As the glyphs in these images get more and more mechanical, leaving some room allows those machinery edges to show up in contrast. Here’s a couple with holes in them, through which they can breathe. Density’s cool and all, but lightness gets the job done too.

picture-1.jpgpicture-2.jpg

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