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  <content>bq. The idea came up at the time when I was completely bereft of ideas. I'd been working on my own music for a while, and was quite lost, actually, and I really appreciated someone coming along and saying, "Here's a specific problem &#8212; Solve it!" The thing from the agency said, "We want a piece of music that is inspiring, universal, blah-blah, da-da-da, optimistic, futuristic, sentimental, emotional", this whole list of adjectives, and then, at the bottom, it said: "and it must be 3&#188; seconds long". I thought this was so funny, and an amazing thought, to actually try to make a little piece of music. It's like making a tiny little jewel. In fact, I made eighty-four pieces. I got completely into this world of tiny, tiny, little pieces of music. I was so sensitive to microseconds, at the end of this, that it really broke a logjam in my own work. Then, when I'd finished that and I went back to working with pieces that were, like, three minutes long, it seemed like oceans of time.

--"Brian Eno":http://www.sfgate.com/cgi-bin/article.cgi?file=/chronicle/archive/1996/06/02/PK70006.DTL</content>
  <created-at type="datetime">2009-02-09T05:40:01-08:00</created-at>
  <id type="integer">8</id>
  <is-active type="boolean">true</is-active>
  <person-id type="integer">1</person-id>
  <title>eno 3</title>
  <updated-at type="datetime">2009-02-09T05:40:01-08:00</updated-at>
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